



| Highest Consecutive Win Count | 18 |
| Promotion Fight Win Ratio | 55 |
|
Demotion Fight Win Ratio
45 Chicken Points
98 |
|
|
"Great" Win Count
86 "Great" Loss Count
64 |
|
|
"Perfect" Win Count
42 "Perfect" Loss Count
33 |
|
| "Times Up" Match Count
24'02"12 |
|
| Average Time of Winning Round
2'06"54 |
|
| Average Time of Losing Round
42"09 |
|
| Win | Loss | ||
|---|---|---|---|
| 1. |
Nina Williams Nina Williams
|
17 | 31 |
| 2. |
Angel Angel
|
17 | 31 |
| Win | Loss | ||
|---|---|---|---|
| 1. |
Nina Williams
Angel
Nina Williams / Angel
|
31 | 54 |
| Opponent | Matchup Me / Opponent | Stage | Date | Result | |
|---|---|---|---|---|---|
| {{match['party-2-player-1-name']}} |
|
{{match['stage']}} | {{match['date']}} | {{match['party-1-result-text']}} | |
|
Duration
{{match['duration']}}
Chicken Points
{{match['party-1-chicken-points-delta']}}
Energy Recovered
{{match['party-1-energy-recovered']}}
Battle Pts Earned
{{match['party-1-battle-points-delta']}}
Team XP Earned
{{match['party-1-team-experience']}}
Join a team for XP!
Winner
{{match['party-1-player-1-name']}}
{{match['party-1-player-1-team-name']}}
{{match['party-1-fighter-1-rank-change-translated']}}
{{match['party-1-fighter-1-total-air-damage-given']}}
{{match['party-1-fighter-1-total-ground-damage-given']}}
{{match['party-1-fighter-2-rank-change-translated']}}
{{match['party-1-fighter-2-total-air-damage-given']}}
{{match['party-1-fighter-2-total-ground-damage-given']}}
{{match['party-1-fighter-switch-count']}}
Juggle
Damage
Ground
Damage
{{match['party-1-fighter-1-rank-change']}}
{{match['party-1-fighter-1-total-air-damage-given']}}
{{match['party-1-fighter-1-total-ground-damage-given']}}
Total Damage
{{ match['party-1-fighter-1-total-air-damage-given'] +
match['party-1-fighter-2-total-air-damage-given'] +
match['party-1-fighter-1-total-ground-damage-given'] +
match['party-1-fighter-2-total-ground-damage-given']
}}
Throws
Low Blows
Counter Attacks
Throws Dodged
Low Blows Dodged
Tag Assaults
Tag Combos
Tag Crushes
Winner
{{match['party-2-player-1-name']}}
{{match['party-2-player-1-team-name']}}
{{match['party-2-fighter-1-total-air-damage-given']}}
{{match['party-2-fighter-1-total-ground-damage-given']}}
{{match['party-2-fighter-2-total-air-damage-given']}}
{{match['party-2-fighter-2-total-ground-damage-given']}}
{{match['party-2-fighter-switch-count']}}
Juggle
Damage
Ground
Damage
{{match['party-2-fighter-1-total-air-damage-given']}}
{{match['party-2-fighter-1-total-ground-damage-given']}}
Total Damage
{{ match['party-2-fighter-1-total-air-damage-given'] +
match['party-2-fighter-2-total-air-damage-given'] +
match['party-2-fighter-1-total-ground-damage-given'] +
match['party-2-fighter-2-total-ground-damage-given']
}}
|
|||||
This game allows players to participate in matches and communicate with other players via an online connection. If a player behaves in any way that is deemed, in NAMCO BANDAI?s sole discretion, offensive to another player, disruptive to network connectivity, or a hindrance to service operations, his or her account will be banned without prior notice. Such activities include without limitation:
Players can get themselves banned through other behaviors not mentioned in the list above. Please treat other players with respect at all times.
